ASCII art game created with Python and Libtcod. Written and designed by myself, and co-programmed with Wilson Hodgson. Drift as a stranger in an unknown land. Download it here.
Vagrant was made for a university game design course. What started out as a small Roguelike became a statement on violence. Vagrant was made in about a month, and I'm not sure that making something intentionally "unfun" was the best choice for our first game. But hey, we learned a lot, and hopefully the result speaks to you.